Back from a sickness enforced break. Had the worst flu/cold for a long time which wiped me out for the better part of two weeks. So work has been a bit patchy…
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Terminator Genisys figure |
I finished off the first trial Terminator figure. I base coated the figure with AP Gun Metal and VMC Dark Sea Blue and then applied a heavy wash of AP Dark Tone. Then I dry brushed the figure using:
VMA Metallic Black - whole figure
AP Gun Metal - head to knees
AP Plate Mail - head to waist
AP Plate Mail + VMA Aluminum - head to shoulders
VMA Aluminum - head
I always dry brushed down the figure in the same direction, i.e. the strokes from the head down to the toes. This works much better than the usual ‘back and forth’. Pretty happy with the result in the time frame so will continue to do these figures in the background.
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Mold box setup on larger resin piece |
Adokul the Monk got a lot of base work and his head painted. My original idea of the base wasn’t working so I went for a cobblestone base instead. I purchased an A4 size resin cobblestone section at the MOAB 2016 bring and buy so decided to use it. Rather than cut it up (and I suspect the resin is quite brittle as it already has a repaired crack in it) I cast a mold of a section. I used a part of that for the base. The dwarf statue head was then glued down with some Milliput underneath it to make sure there were no air gaps.
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Cast section on figure base |
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Test fit |
For the head I went for an orange (ish) hair colour. I haven’t worked out what the headband will be yet, need to decide on the armour colour first. However I got a bit of a mental block there and nothing seems right. So rather than force that I decided to have another go sculpting something (the previous attempts never really went anywhere).
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Adokul head |
Rather than sculpt a figure I decided a bust would be easier (bigger scale but less figure anatomy) and do a non human so that any oddness looks more intentional ;) The rough idea is some kind of worm/sea creature/alien thing. Real sculptors draw pictures. I can’t draw so doing it all freestyle. Note that isn’t a good thing.
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Stage two (missed getting a photo of stage one) |
I started with a base of Milliput Standard around a paper clip armature (no picture of that). I then rough bulked out the figure with more Milliput. For the eyes I got some of my daughters plastic beads, filled in the hole and super glued them on. This will give the eyes a real alien multifaceted look. I didn’t have the eyes tracking as I was thinking of getting the whole chameleon vibe, with multi directional eyes. That was partially successful. I should have made one eye looking forward and the other looking way up instead of just to the side.
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Stage three |
To do the main sculpting I used a mixture of Milliput Standard and green stuff at 50/50. I find this is butter like but holds well and doesn’t dissolve like Milliput does if you use too much water to work it as I tend to do. I did the figure in a number of sessions
- back scales
- neck, mouth and head crest
- neck and eyes
- expand neck base (done in milliput only) and chin
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Stage four |
The eye sockets need some more detailing (next stage) and the head crest needs to be worked out. The mouth needs more detail (teeth?). Probably some more secondary muscles/veins on the neck too. Then I need to work out how to give some character. I’m having a great deal of fun with this so far. Previous sculpting attempts (at a 54mm figure) never got past the rough bulking out stage. I’ve also made myself a few sculpting tools as well so managed to get some shed time in there as well. Both are rounded blunt edged tools to help lift up putty and smooth together putty joins.
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Stage five (the yellow Milliput didn't come out right in the photo) |
No real end goal here. Just learning and trying. If it all looks ok I might try and make a mold for resin casting as an exercise on how to do more complex molds (mostly I have done simple one sided molds).
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