Terminator Genisys figure |
I’ve got the 16 human fighters from the Terminator Genisys game to paint up. I painted the faces of two over a month ago and left them at that. So this week I made the effort to get them going again. Whenever I’m painting up a force of similar figures the first few are the hardest as I need to work out the look of the force. Also you learn about the details on the figures as you paint. There is a bit of blending on the figures (i.e. where an arm morphs into a rifle) but that is expected on plastic figures with are not multipart.
Given how little play time these figures are likely to get I wanted to keep with the quick and easy method for them. However given all the layers of clothing they have that’s a bit harder. My goal was 1.5 hours per figure which I came close to.
Given they are future army men I had to avoid going all green on them. I needed to break up the areas of cloth to make the outfits look a little more random and scavenged. On these first two I probably went for too much green. More brown on the next ones :) After all they don’t wash much.
My base for the green was JS Green Oxide. To this I added a range of colours (black, yellow, a few browns, tan) to give me the various green shades. I usually highlighted up by adding in yellow to lighten the green and fade it. Sometimes a warm white was added. Shading was done by adding black, Dark sea Blue or red (or mixtures of these) depending on the base colour. On what looked like harder, more rigid pieces of armour I added some scuff marks.
The plasma rifle (which I consider the weakest part of the figures, has a bit blob on the bottom of it) was painted in AP Gun metal, shaded with dark sea blue with a VMC Smoke wash, highlights in AP Plate Mail.
Also I’ve been trialling some water effects for the Reaper Spirit of the Forest figure. Might get started on that one next week.
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